About:

Welcome to the forest, your goal: become the dominant lifeform by breaking down everybody else for nutrients.

Look out for insects that will try to fight back and eat your mycelium (and any mushrooms on it).

The total playtime is about 10-20 mins depending on how fast you are



How to Play:

The goal is to fill every tile of the forest with mycelium (the brown tile) or completely break down every plant in the forest.

Click on an tile adjacent to one with mycelium on it to grow on that tile, this will cost you 1 biomass.

If you grow on a tile with grass or a flower you will get a small amount of biomass as you break it down.

Larger plants will need the help of green mushrooms to break down, simply place a green mushroom next to the plant and it will automatically break it down over time.

Mutations alter the way you play the game, giving stat boosts to mushrooms and unique powers. You will be offered 3 at a time, and when one is purchased it automatically restocks with another one for you to buy.



Credits.

Made for Godot Wild Jam #87 by:
iDLE LUKE - Artwork
Orphic Dreaming - Programming

Music and SFX from Pixabay

StatusReleased
PlatformsHTML5, Windows, Linux
Rating
Rated 4.9 out of 5 stars
(11 total ratings)
AuthorsOrphic Dreaming, iDLE LUKE
GenreStrategy, Simulation
Made withGodot
TagsCasual, Godot, Incremental, Pixel Art, Point & Click, Roguelike, Short, upgrades

Download

Download
mushrooming_windows 54 MB
Download
mushrooming_linux 47 MB

Comments

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(+1)

this was great, thanks for the game.

(1 edit) (+1)

Great game, just one pointer, I'd love to be able to reroll upgrades, or choose them. I wanted to make an aesthetic board by placing rows of reds and greens with a blue on the center and the rest of the blues at the 4 points where they can grow mycelium furthest. The game ended forcing me to choose between automating the 3 mushrooms which destroyed my pattern. Please, even just adding a 4 upgrade slot would solve this

(+3)

Really fun - nice job!

(+2)

This was fun.

(+2)

Good game. BUT on the "you win" screen, the avatar image is offending.

(+1)

This really scratches that logarithmic expansion itch without too much micromanagement. Firm thumbs up from me.

(+2)

It's great, i would pay a stupid amount of money for a full blown version of this

(+1)

fun!

(+1)

Incredible game!!!

(+1)

Thank you ^.^

(+1)

That was a lot of fun! Great job to the both of you!

I'm glad you enjoyed it :)

(+1)

Love the vibe of your games! I'm building PolishSprite, a tool for fast sprite animation. Looking for devs to test it and potentially collaborate on YouTube content. Send me if interested!

(+1)

Thanks :D


I briefly checked out your tool, I'm not an artist or animator but it looks cool, nice work :)

Thank you so much for your kind words and for checking out PolishSprite!

The exact goal of my app is to help people who aren't pros in graphics or animation. It allows you to take a static sprite you like, create 4-8 duplicates of it, and bake movement into it using a shader as an effect.

Ultimately, I want to give indie developers the power to quickly bring any static environment sprites to life on the fly — things like water, trees, flickering signs, smoke, etc. I'm just trying to figure out if this is something that would actually be interesting and useful for other indies.

In any case, thank you a ton! Your feedback is incredibly important to me.

(+2)

I like it! Especially watching the blue mushrooms self-replicate and expand across the land.

(+1)

Yeah, this is like cosy zerg creeping. It's pretty fun. 

(+1)

Ye, I love that as well :D