Post Game Jam Updates
Bugfixes and content changes to make balance a bit better.
Some bugfixes and changes:
- Getting stuck in a fight after its over.
- Pixel art animation artefacts fixed. It should be much smoother now
- Ability panels now show correct uses.
- Status effects don't keep trying to activate after they are at 0 stacks.
- Fixed stunlocking that a lot of people experienced (you now get immunity for a couple turns)
- Fixed map item bug where you would get the same item over and over again.
- Fixed bug where some map points don't give an item.
- The number of dice you now roll is based on who is in your party (different units have different numbers of dice)
- UI bugfixes
- Thrall panels in inventory now show passive ability when hovered
And much much more!
Files
Blood Dice
Humans are more useful as thralls.
Status | Released |
Authors | Orphic Dreaming, nightshadov, Cosmobee, Vibrant Gusano, calxmarx, sofiatarvalo, Josh Lomma |
Genre | Strategy |
Tags | Dice, Dicey Dungeons, Fantasy, Godot, Mouse only, Pixel Art, Short, Turn-based, Turn-Based Combat, Vampire |
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