Post Game Jam Updates
In this post- game jam update I have added multiple new things. I have looked at the most common feedback and taken steps towards addressing them.
-There is now a button that highlights enemies for you.
-A new currency you can spend in shops to buy additional cards.
-Fixed bug where you couldn't advance once all enemies are killed.
-Added a Deck/Draw pile/Discard pile card viewer so you can see what cards are in your deck.
-Added an experimental auto play option where the game becomes non turn based.
-Added a toggleable auto- camera that pans to the enemy taking an action during their turn.
-Added an inspection panel that shows a monsters health/attack damage when you hover your mouse over them.
-Added indictors to all enemies that show their intention and if they will inflict damage on you next turn.
-Added mimic monster and treasure chests.
..and much more!
Planned future updates:
-More monsters!
-More levels!
-A new final boss, and turning the current boss into an encounter.
-Adding new status effects (knockback, binds and persistent area effects)
Please be aware that this is still under development so you will find bugs, and your save game files might not work with future updates
Get Shadow of the Storm
Shadow of the Storm
Status | In development |
Author | Orphic Dreaming |
Genre | Card Game |
Tags | Dark Fantasy, Deck Building, Global Game Jam, Roguelike |
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